rubyrubyruby: (Default)


Forward! It's the direction Ashby's focus is on as he races back down the slope, carrying far more than he ought to! Having reached what he feels like is a safe distance, he begins to toss weapons both to and fro, spacing them out to a point where they may not react to one another. These judgements are all made based on observations from the past encounters of the day and not necessarily true science or understanding of the weaponry beyond this. Surely it's accurate! Behind him, the shadow hands are retracting to bring their own weapons closer and he spins about to scoop them and begin tossing! "Quite healthy, yes!" Having turned around, he sees Boaz has made it on down with the group and smiles for a moment before seeing the scene behind him, "Sweet Unicorn! Go! Go! Go!" His eyes widen and he hurries to pull his journal back out to scribble a quick few lines while continuing to run.
Read More )
rubyrubyruby: (Default)


Boaz brushes sand off himself spitting and hacking up more sand from his mouth. The rest of his crew, that remains alive and unhurt, comes around the far end of the ship and then slows to a halt. Boaz grins toothily at them and motions to the downed men about them. "Ay! Gets rope and tie dese up tight, eh? Make sure they all good for travel back with his royalness here. " He says poking a thumb towards Ashby. "Secure da beach and stoof. Maybe even pick up dese weapons and gloves too." He looks over to Ruby and Ashby briefly and then blows a sigh dejectedly. "And no hid'n any of dem in our ship. No playin wit dem unless ya want yer head blown off."
Read More )
rubyrubyruby: (Default)


Ruby looks for something good to hang onto for the up close and personal exposure to an amphibious landing. The sound of the sand against the hull sets her teeth on edge and sings out all sorts of bad signals to her blue water brain. With axe and pistol in hand, she clumsily vaults over the side after Boaz and his boys. She looks for better cover and can't find anything apart from the ship. Every moment means more weapons getting turned in their direction.
Read More )
rubyrubyruby: (Default)

The Beast is racing along the waves, sails full, in headlong pursuit of a duo of ships that have flags owing allegiance to no GC nation. There is a jolly roger on the duo, but its a rather angular and abstract artistically speaking. The Beast is flying official Navy flags herself, denoting some manner of official status for this pursuit. A smaller but swifter naval sloop has cut ahead and stealing the same wind as the unknown ships that are fleeing. All the tricks of the trade are being attempted to try and overtake the strangers. A complication up ahead is obvious within these Sukho waters: A motherloving huge assortment of volcanic archipelagos.
Ruby is barking and barking, trying to squeeze every ounce of excellence or anxiety from her regular crew. She's been trying to Trump in assistance...even going so far as to try and arrange for friendlies to warp in with their own ships, or simply come on deck. But storm clouds currently forming would give any Captain pause for concern.
Read More )
rubyrubyruby: (Default)

The Sea's blessing should come in real handy for those along for a bit of adventure. Ruby has tried to coerce as many companions as she can for the purpose of seeking out and finding one of Rebma's Lost Cities. Specifically speaking, she's trying to get to one of the dangerous ~Scorched~ cities. From what she's gleaned from more knowledgeable people, one is said to be situated some distance from one of Rebma's naval bases. It is said that these types of places were lost to fires and volcanic eruptions. Clues point towards a range of active undersea volcanoes where the fabled ashen places are dangerous for their thermal venting. Rumors of a mystic smithy has peaked Ruby's interest and has been an imaginary hook in her cheek.
Read More )
rubyrubyruby: (Default)

Ruby is trying to use some inherent gift of no-touchies to keep the insects at bay, rather than some manner of chemical repellent. Turns out Cibugs are made of more tenacious stuff. Playing a game of stop-hitting-yourself, Ruby slaps at insects and stalks away from a conversation with a duo of Shamans that claim to hail from deeper Cibola. A crude map stitched upon some tanned human skin is pinched in her free hand. She looks about hopefully for another she's hoping to meet up with. Her recent donation of a troublesome tattoo and the hindsight that having help with a talented and crazy bio-master would have probably been better means she's attempted to send a messenger recently to have him meet her within sight of Antukt.
Read More )
rubyrubyruby: (Default)

Ruby joins in step with Maggie and Merrisol as they compare sensory notes. "What you mean? There's ~nuthin~ out 'ere, promise." She reaches up and rubs at the swelling at the center of her forehead where impact happened. "It all just be green an green an sometoimes poisonous things out 'ere. This more impenetrable than a member 'o tha church 'o tha Unicorn. An you can call me Rosie if it isn't so."
Read More )
rubyrubyruby: (Default)

The meeting is still going on, in fits and starts, upon this bit of the Cibolan coastline. Roasting snakes and rotating conversations into a variety of topics. The climate is muggy and the bugs are buggy, though some may have inherent gifts to deal with unpleasant things like that. And if they don't the smoke from the firepit can help to alleviate most of the problems of the little flying six-legged freaks. It's also pretty dark. The beached ship has had lanterns hung upon it, and torches have been thrust into the ground. Antukt City is visible in the distance and aglow. There are a lot of ships in its Port and anchored out to sea. A number of longboats and skiffs have been available to bring people in.
Ruby is off changing her bandages for some fresh ones, having chewed on snake and parched her throat from a bunch of tongue wagging. Wiping herself down strategically from rivulets of occasional perspiration, she takes a swig of something alcoholic and greets again. "Almost ready for tha last bit I need tah get off me chest. Touched upon it briefly before, but it all about a need tah push beyond tha golden circle. There be good reason not tah be satisfied with just maintainin tha status quo."
Read More )
rubyrubyruby: (Default)

The usual lush unbroken coastline of Cibola has been interrupted by the aftermath of the recent battle of its shadow path. Derelict ships that could not reach the Port of Antukt City are at anchor or have run aground. Over a month ago, one such vessel had beached itself spectacularly in sight of the Port but far enough away to be within the domain of the jungle rather than civilization. The ship is fully out of the water after making a significant furrow and jammed up into the treeline. Its hull, rigging and sails create a backdrop, like some sort of theatre stage backing, against the dark forbidding Cibolan jungle. Perhaps a ghoulish nautical sight for shipwrights. A number of more recent longboats and skiffs are pulled up onto the beach after having disgorged some Pathfinders that required ferrying to this location. Torches have been lit and thrust into the moist sands, lanterns hung from the ship. And snakes. The rigging is snek town, tongue-flick county. Ssssso many sssnek. The side of the hull has a piece of canvas hung from it. Something is cooking on a spit nearby that has many vertebrae. And there's a barrel of spirits nearby to disinfect the palette. There's a faint breeze to carry the scent of the food and the heat of the day along the coast. The sounds from deeper within the jungle promise interesting times for the unwary.
Read More )
rubyrubyruby: (Default)

The Hawsepipe Tavern usually caters to those that work at the Docks and ships that harbour there. It is well supplied in spirits and high caloric meals, with nothing getting too fancy. The menu is not high gastronomy but it doesn't pretend to it. The tavern and its back rooms have been rented out for a couple of days for the Pathfinder Corps. Staff has been retained and paid to slings drinks at the bar, cook up uncomplicated mass-quantity meals and keep a beady eye on the particular patronage. The tavern is usually given over to multiple scattered tables for waitstaff to rove between. Today these have been mostly pushed to the edge of the room. A set of four have been pushed together at the center and hold a large parchment map of Amber with spokes of sea routes and paths that lead (sometimes more aesthetically than accurately) to Golden Circle realms. The edges of the big parchment are weighed down by an assortment of knives and tankards. Objects sit on certain realms like monopoly pieces, and Ruby's bias towards the different GC realms is blatant.

Those entering will be welcomed by a scent of pipesmoke, alcohol and meats that have sazzle. The beams of the ceiling have been inundated by a blue haze of the aforementioned puff-puffs. There's no one to take hat or coat but plenty of places to hang or fling once out of the dockside weather. It's sporadically populated by perhaps two dozen other individuals.
Read More )
rubyrubyruby: (Default)

Cibolan waterfront at dusk is lovely. Nothing like a sun seeping towards the sea to really bring out those interesting hues. There's still time before things get dark and enter real snek hours. It's that sort of time of day, near the boundaries of Antukt's civilization that Ruby would drawn in people to share the view. She's wearing some runesmithed armour that's all kinds of Kraken-themed. Underkrakens in effect. A long nasty spear is used to keep herself propped up because she's not feeling perky. A wound in the center of her chest bleeds where a tattoo used to be lurk. Yarrrr, she wears a strap of leather across her face to obscure one eye. All of her tattoos look a bit wrong. Some of their depictions have run like watercolours and others are all sorts of twisted up.
Read More )
rubyrubyruby: (Default)

Clive's Selkie Squadron are a blasted thorn in the side of the Consortium ships. They're trying to run the border and manuever out of the lightning zone. There's no shortage of desperate attempts, but they've yet to be able to find an opening between the Steel Seal's ships or do enough damage. The lightning strikes are really riled up and produce bursts and cascades of elemental power, perhaps due to the large amount of warfare and death. Two Consortium ships are struck dead on their tallest masts and crack catastrophically from top to bottom. Their powder stores don't ignite, but they're sundered violently in two, sparks flying and the vessels being broken messily into two halves. Two vessels in particular are trying to shadow the Chimera. Slick corsairs with wicked streamlining and swept back sails. They have almost outrigger-like runners deployed to either side and are what ship transformed from a wave would resemble. They carve like cutlasses, their crews made up of dusky lithe marauders with shortbows and curved knives. They seem to be rather cool and collected during this madness. Faint nimbus' of menace drift from their ballistae. They shriek a challenge from some part of their ships. Throats or instruments, it's like an avian cry.
Read More )
rubyrubyruby: (Default)
Version 2
Merrisol's wedge is up against superior numbers in terms of ships and crew, but he still manages to pull off an upset tactical move on the line of Consortium ships. The excellent Captaining and determined way the squadron slices between the enemy formation is super effective. Enemy archers and crossbow are perforated before they have a chance to return effective fire. Men fall over the side as well as very critical deckhands in the rigging. The next enemy to receive a volley on both flanks don't fare any better while they try and track on Merri's squadron. Those not killed outright are forced to keep their heads down. The loss of life is very bad for them, and the passage of the wedge breaks up the enemy formation as they veer off to avoid further assaults. Whatever their plan was, it's been thrown a big wrench.
Read More )
rubyrubyruby: (Default)

Whatever the submerged thing Boaz managed to avoid offers a gurgling trill as it corkscrews through the unfriendly waters. After Whiskers has put a few ship's distances behind them, there's a dull ~whump~ from in the deeps back there, and pieces of wreckage and a greasy oil slick seep to the surface of the troubled waters. Ahead of Boaz is a confused trio of enemy ships fighting to get back into formation. Their figureheads are as Anti-Amber as you can get, which may help identify friend from foe in this madness. Their gun ports are open and muzzles of cannons are being primed.
Read More )
rubyrubyruby: (Default)

Lhasa, in her role as Captain Howler for the day, sees the shift happen. Not in a magical sense, as she doesn't have a sense of these things, but literally as ship by ship disappears into rainbows. She knows how to read a Compass, however, and she holds the precious mechanism in her hand, head bowed and Charter partway unfurled, as the bosun calls out orders and they make speed. Martin's trail is like a lay line, setting a course that she can read on the Compass with astounding clarity. It's a wondrous thing, really, and she keeps peering up wide-eyed from her work as if to see if the line can be perceived on the water like a laser. "Blimey," she whispers. White ship between them incapacitated and crumbling like a wet cookie, the Spicy Melissa and Big Sauce separate with a bone-grinding creak, and the thing just... drops, unceremoniously, with the exception of its' crew anguished shrieks. The black ship is gone as well.
Lhasa repeats her command with a throaty yell, "Full speed, all!" She scrambles up to the stern, tucking the Compass and Charter in her pocket, and relieves Magda. With a heave, she adjusts their course. "Thirty degrees! Follow!" The Big Sauce, with the Vanila Bean, and sundry adorably named ships adroitly following, makes its way to Cibola not far behind of the Oberkin.
Read More )
rubyrubyruby: (Default)

Ruby's grabbed group of ships, friend and foe, batter and slide upon the shifting seas. Serpentine themes within the ocean lash the fleet elements. Flickering tongues, whipping tails and those undulating bodies influencing the watery currents with lots of strange. Presumably, this all for the purpose of being hell-bent for Cibola. Incarnate tries what she can to adapt to these environments for her own vessel and some of this spreads to nearby ships. It may be via happy accident that the enemies sailing towards the hellish vista ahead are also preserved. Her motives are preservation and endurance, but her ships suffer as she pushes for expedience. "We almost there! Can almost taste bloody place!"
A nice little trick that Doc Lhasa Bonesaw pulled off previously is now replicated by the enemy fleet. Ruby's ship, the Beast, gets thunderously sandwiched.

Within the fleet, the two surviving Arks are having issues. They're big and they have more challenging conditions than the more nimble frigates. To add to it, numerous enemy ships have risked running alongside the behemoths and have launched grapples. Whether it is to use them as wee fishies would a piece of driftwood for shelter, or to try and capture the large prizes, it is another layer of uh-oh.
It is hard for Ruby to judge how the rest of the fleet is faring with her blinders on. With the majority of the fleet parcelled and sectioned amongst Oberon's spawn, and those with esoteric Compasses and Charters, its many efforts that will see success rather than a sole individual.
Read More )
rubyrubyruby: (Default)

The battle is still raging when the first signs of the Pattern are having an effect. Amidst the chaos and strife of battle where lives are being spent, a mirage of rainbow hues is draping over a section of the smoke and sky. The hint of an incomplete soap bubble of visual distortion curls from the sky to wrap a weird choke-hold around a swath of ships. It originates from above Ruby's forward position, and is probably her attempts to drag a portion towards Cibola, Friend and foe. Her Begman communication messages suffer a rapid degradation into unintelligent garble, the system losing its wig over the competing magick-power-ability use. She might have been trying to acknowledge Maggie before her particular transmitter went nuts. Ruby does her best to finesse a quick and rapid shift before the enemy can maneuver beyond her range. What she does wrestle with becomes more insubstantial looking, but it doesn't stop the hostilities.
The efforts to endure, confuse, glitter, carefully manipulate, conjure and corral are quite effectively done by all. Clive's squadron are unleashing a torrent of lightning hell on some sumptuous troop carriers after a gamble of navigation and positioning has paid off handsomely. Wynter's airborne flyboys and flygirls have come out on top of the sky battle, and now greatly outnumber the serpentine drakes, thereby controlling the air unless reinforcements suddenly appear. Lhasa's squadron have sammiched that white ship and blasted the black so good. Squishing and cannonfire raise quite a tally as she goes. Martin's own particular brand of style seems blessed by luck and his flair. There's a whole bunch of little things that add up to a barrel of positives to support his priorities.
Read More )
rubyrubyruby: (Default)

Ruby's ships in the vanguard are now passing by the enemy's own. The cannon blasts that ranged foes may have been sporatic at first, but now it's turning into a real barrage. Like heating up a bag of popcorn in the microwave, the blistering reports of gunpowder and muskets are a riot of sound. The speed at which both fleets are coming together means the immense battle is becoming one hot mess. Ruby's voice over the R.A.D.I.O is almost lost in the tumult of sound. Gunsmoke and glitter plumes into the winds.
Read More )
rubyrubyruby: (Default)
things

The enemy fleet is in sight. It fills a good slice of the horizon with sails and smokestacks. Behind it is the smudge of jungle and rocky cliffs, along with a hint of the cove that provided a means for loading ground forces. Anyone with keen eyes or a handy spyglass can tell they're in motion and in their own formation.
A vanguard of picket ships screens the main fleet. These faster nimble ships that must have mechanical bees in their backside with the frothy wake they produce for propulsion. They look better suited for coastal concerns rather than the monstrous waves that could be found on rough seas.
Behind the main fleet are more matronly vessels that look better for hauling armies around than fighting battles at sea. Not as big as the two remaining Arks.
In the skies above are the wheeling forms of blue scaled creatures. Evolution has threaded their forearms more into their considerable wingspan. Their necks are long and snake-like, with powerful hind legs. They sound like someone torturing a harpsichord.
Read More )
rubyrubyruby: (Default)

The prospect of many splinters in the near future, Ruby has ordered all non-combatants to muster. Arrangements are being made to segregate anyone that shouldn't be in harm's way on one or more vessels. Lacking a mind like a steel trap, some issues have arisen and escaped her thinky bits. With little time to spare, she's commandeered the magic carpet and is making all haste to one of the remaining Arks where there is apparently an ~issue~. There is still a lot of room on the flying Uber to Carpet-pool. Below the threads during the fly-over, the fleet is arranging itself into squadrons and formations. The side of the Ark they approach has a side hatch open like the lolling tongue of a doggo, and occasionally digs at the waves. The yawning section of hull is like an open mouth full of straw. "Bog's breath, there's always somethin..."
Read More )

Profile

rubyrubyruby: (Default)
rubyrubyruby

May 2020

S M T W T F S
     12
3456789
10111213141516
171819202122 23
24252627282930
31      

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Sep. 3rd, 2025 08:11 pm
Powered by Dreamwidth Studios