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Ruby's grabbed group of ships, friend and foe, batter and slide upon the shifting seas. Serpentine themes within the ocean lash the fleet elements. Flickering tongues, whipping tails and those undulating bodies influencing the watery currents with lots of strange. Presumably, this all for the purpose of being hell-bent for Cibola. Incarnate tries what she can to adapt to these environments for her own vessel and some of this spreads to nearby ships. It may be via happy accident that the enemies sailing towards the hellish vista ahead are also preserved. Her motives are preservation and endurance, but her ships suffer as she pushes for expedience. "We almost there! Can almost taste bloody place!"
A nice little trick that Doc Lhasa Bonesaw pulled off previously is now replicated by the enemy fleet. Ruby's ship, the Beast, gets thunderously sandwiched.

Within the fleet, the two surviving Arks are having issues. They're big and they have more challenging conditions than the more nimble frigates. To add to it, numerous enemy ships have risked running alongside the behemoths and have launched grapples. Whether it is to use them as wee fishies would a piece of driftwood for shelter, or to try and capture the large prizes, it is another layer of uh-oh.
It is hard for Ruby to judge how the rest of the fleet is faring with her blinders on. With the majority of the fleet parcelled and sectioned amongst Oberon's spawn, and those with esoteric Compasses and Charters, its many efforts that will see success rather than a sole individual.
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The prospect of many splinters in the near future, Ruby has ordered all non-combatants to muster. Arrangements are being made to segregate anyone that shouldn't be in harm's way on one or more vessels. Lacking a mind like a steel trap, some issues have arisen and escaped her thinky bits. With little time to spare, she's commandeered the magic carpet and is making all haste to one of the remaining Arks where there is apparently an ~issue~. There is still a lot of room on the flying Uber to Carpet-pool. Below the threads during the fly-over, the fleet is arranging itself into squadrons and formations. The side of the Ark they approach has a side hatch open like the lolling tongue of a doggo, and occasionally digs at the waves. The yawning section of hull is like an open mouth full of straw. "Bog's breath, there's always somethin..."
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Hold fast

Dec. 17th, 2018 09:52 am
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There's no time to explain. Except there is!
By the three isles, the fleet is mustering ever since the away team made it back to the boats. The big table had been bolted to the deck, there had been visitors rainbow a-poppin in for chats. Merrisol's Snoot had set a course to do some snoofling. Sails run up and guns run out.
Ruby is by the big table and there's been little time to set the chess board. There's a mess of biscuits to denote ships, and Incarnate looks like she's trying to psionically arrange them into formations, and it's not working apart from making her eyes bloodshot. She's put out a call to Captains and companions not blowing bubbles underwater to gather around to peer at the board. There are mostly groupings of edible ships, each needing a commander. A couple gravy boats mark out the arks.
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It has been at least a few hours since Merrisol vanished into the rainbow shimer of trump magic. Back to Rebma and duty. While other things were going on, Maggie slipped aft to lean over the railing and stare out into the painfully silent waters. Knowing full well that she should bloody well shake it off and go help, she still lingers long back there.
When she returns to the busier parts of the ship, her expression is clear, pleasant if more closed than is generally the case. Looking around, she slows her pace until she can get her bearings.
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Icey Exodus

Jun. 6th, 2018 10:17 pm
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The fleet is underway, thanks to everyone here. The contributions gave a chance of success where one single facet would never have had a hope. The ships were kept in tight formation. The airships were hugged as close as they could without a hindenburg accident. People and beasts were saved. Disaster averted, but continued moments of terror a kind of barnacle that's hard to completely scrape off.
But! The fleet is one step ahead and still whole. It's hard to pin down the handing off of pattern responsibilities. With two Pattern walkers on board, there is the ability to hot-potatoe. And with previous talk of a creative way to block the shadow from those that may follow, an inevitable trading of mental muscle duties must occur before the fleet is very far from the frozen trap.

The stress of the fleet has been raised from a sour dip, but there are pockets of simmering filling burbling away if one knows where to stick their nose or cock an ear. When a perfectly lovely and normal looking ocean is shifted into and the ships all splash happily down into it through the shifting shadow, Ruby breaths with some relief. She stays at the helm and continues to manipulate the scenery, albeit at a measured pace, allowing the rest of the fleet to settle into liquid and see how they fair. Sails are raised and hulls thaw. The wind is sought and formation of the ships is now in the hands of Captains and crew throughout the flotilla, now that those helpful trenches are gone. Calls are sent to strike the chains and to draw in the lengths.
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Ruby had departed via trump with Wynter, after being alerted by a trio of melonhead porpoises that she needed to pay a visit to the undersea realm of Rebma. The duo was gone for approximately a day, and when they returned to the Beast, Ruby had less personal cargo within her biological barge. Now it's on the outside. Her stomach is much diminished, and no matter how uber the ober's think they are, some things take some time to recover from. However, she's resisted advice to stay in her cabin, and insists on being on deck as much as possible. She's more amicable towards the idea of mercy, which may be due to feeling some relief or endorphins or something.
The fleet has been congealed into a new formation and what's been salvagable has been greedily secured for the next transit. The prisoners have been consolidated upon a few vessels for better security, rather than have them speckled amongst the fleet. That and it won't be long before they're set loose in their leaky, but technically not sinking, vessels.
Ruby has also brought a map and a painting of the next destination, having crafted the latter while she had some down-time in charcoal on parchment. A little visual reference to help Maggie sync with her when they pull the fleet to the next realm of gearheads and smoketech for repairs.
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The different gambits, tactics and ordinance of the fleet battle have all been used and the results stretch for a mile at least. The ships that are lit up like bonfires provide a hellish illumination as the smoke has blotted out the sun.
When the battle started to favour the friendlies, a good number of Zealot ships closed and attempted boarding manuevers. First the ranged sorties, then the narrowing of distance to vicious rolling broadsides, and finally the brutal boarding actions. That didn't turn out so wonderful, but the butcher's bill that will be tallied will state that the Zealot fleet was the loser. It's difficult to get hard numbers, but it seems 1/4 of the enemy has turned tail and is speeding or limping away as best they can. There are rumours of ships being taken as prizes on both sides, and it's next to impossible to get an accurate sail-count. Not all the enemy is willing to fight to the last soul.
Sinking ships, broken wreckage and bodies are in wide abundance, providing a maze for ships to navigate through. The only thing that is constant is the looming shapes of the three Arks through the smoke and haze. There are people thrashing about in the water and clinging to detritus, impotent pot-shots send after retreating enemy ships, and significantly less thunderous eardrum-bleeding sources of noise. This is the time to catch one's breath.
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Arkcology

Dec. 31st, 2017 11:06 am
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The bad-idea rope bridge has been reduced from three lines to one. Where once there were essentially two hand-holds and a place to place a foot, there's just one tenuous rope. The Magic carpet was rather deftly piloted by the Barber-Surgeon, Sidonie. Her two passengers, Merrisol and Ruby, were safely pulled from the national geographic feeding frenzy happening between sea and sky. The Fellicans were the victors, gulping more missile-like barracudas. The latter managed to spear and pull down some of the airborne predators, but nature favoured one side over the other.
Betting sailors exchanged money when folks were deposited on the Ark, it of the rather strong primal scent. Yarrr, there be animals kept here.
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It's a pretty cruddy day out if one isn't fond of getting wet, or doesn't benefit from the positive quirks of having the blood of storms coursing through your veins. Rain just doesn't want to let up. Cold and blustery, hatches are battened down and some are wearing slickers. A rope bridge has been slung between the Beast and Ark #1. Some quite excellent exercise opportunities to hand-over-hand it across the turbulent sea...and people gambling money on who might fall into water.

Ruby just so happens to want to get over to that Ark, for reasons. She eyes the rope bridge, and then eyes the water. Her lips purse. She rasps out a command to grab the 'bloody flying rug' in case anyone is not at all keen on making the crossing through sweat and effort. A large alhambran carpet is fetched and kicked until it is rolled out flat upon the deck. It is rapidly soaked with the driving wind and rain. Maybe it's not the safest means of conveyance either. "Should be three ways, but...faaah. Choosers can be beggahs."
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Chase's aerial ice attack hits one of the speedy vessels, and acts almost as a snapshot in time. The sails are frozen, the masts encased, rigging and some crew caught in icey timecapsules. The weight unbalances the ship and it starts to tilt alarmingly. It starts to fall back, and the figurehead pulses with a holy nimbus. A high-tone like chimes of a holy choir sing out and his magical ice starts to fracture as the martyr flexes its might. The ship bobs alarmingly as conflicting magics tussle.

The Beast is bounding along like a rampaging walrus, smashing through large waves as it careens to close upon the nearest vessel of the trinity. Though favourable Pathian winds and storm gear, it crosses just in front and there's a loud ~screeeeeeek~ as hulls trade paint. Both ships have boarding crews ready for the suicidal crossing, and it's at that moment that they swing and leap. It's another miracle that no-one from either side collides with one another in the exchange, though in the commotion, it's hard to say if everyone made it. And like two mangy fighting dogs, they trade piratical and swashbuckling fleas as they swipe past each other.
The Beast is now hosting approximately a dozen highly zealous not-pals.
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"Aye!" Sidonie calls out to Ruby in agreement. It's time to scoot. She backpedals toward where the gangplank is supposed to be, and stumbles yet again when both ships collide once more. With a grunt of surprise, she reaches to grip the railing.

Wynter whispers to herself and lifts from the deck of the saintly ship as things start to get hectic. She climbs upwards a good ten feet and turns to make sure the others are on their way across the gangplank. She starts drifting backwards at leasurely pace and to Theol and Grace she says. "Your war between yourselves has nothing to do with us. Excuse us if you please."
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The Caravel is named ~Bountiful Breeze~, though for some reason her crew was fond of calling it ~Wheezy~. It's been well-maintained, with fine sails and has a low profile in the water. One could dip their hands in the water if it turns sharply enough. The Captain has insisted that he remain aboard, which serves Ruby just fine if she can prod and harangue, and the crew will respond as swift as the vessel appears to be. That being said, they are leery of this particular mission. Ruby has promised to speak on the Captain's behalf should he seek to use these exploits to further his reputation and position with trading guilds within Minos, as well as other vessel-crafting favours. It's a healthy enough incentive to get going.
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Nadia looks around and notices some of the ships were having a problem staying with the group. She considers going to get them, but realizes she has no clue where their final destination is. In fact, she doesn't want to lose the group either so she flies back towards the main ship, and gets in closer to ensure she goes along with them.
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If one were a flying thing, and flew real high and looked down, they'd see a approximately a hundred ships in a diamond formation. Three big old Arks in the center making a mobile bermuda's triangle, and the rest taking up proscribed positions according to some previously arranged pattern. There's a light rain going on and grey grumpy clouds that promise more. A dull rumble of thunder sometimes issues from somewhere like a sleepy giant moving furniture upstairs.
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A predatory smile crosses Chase's face, "I'd fake trouble on the Beast, let the rest of the fleet sail on...when the interceptor gets close..." he draws a finger across his throat. "We make an example for the next that tries to give us a problem."

Nadia looks off in in the distance, to where the sound is coming from. "So is this one of the common problems that you keep running into?" She tilts her head slightly and looks over towards Chase. "Do you know who it is?"
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The fleet of ships that's doing a lumbering tour of the Golden Circle seas is hard to miss if one happens to be in the area. Each realm that the flotilla visits, Captain Incarnate is hiring on extra vessels to either feed the fleet, provide an escort, or haul tonnage to some ulimate destination out in far shadow. Almost a hundred vessels make up the conglomeration now. It's a bit like a floating community now. Armed ships, provision ships, three massive Arks...there's even rumoured to be a ship devoted to acting like some sort of restaurant...and a dubious one labeled a 'tart' ship of ill repute seeing as sailors will be at sea for a good long stretch. While some come and go when their contract is fulfilled and money exchanged, a core assemblage continues to make sail in the same direction as the lead ship: The Beast.
Ahead of the diamond formation is the Beast, and the whole formation can only go as fast as the slowest vessel while they carve through the waves. At their current speed, it's not hard to overtake the fleet if one has swift fins or a sail.
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Bog's barnacles...Look at all those ships. Enough to make the natives of this place all kinds of nervous. The Beast is in the lead at present, and a diamond formation of close to a hundred vessels are carving their way across the top of the ocean and heading for a node to take them out of this Golden Circle, and into another. It wouldn't be a stretch to say this could easily be mistaken as an invasion fleet rather than a well-protected convoy
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Two things make Chase happy tonight, the first, he is not down in the fouls stench, two, when he does descend he can hold his breath for extended periods. The ice drake circles high above watching for signs his aid is required.

The main deck is silent apart from those ever-present creakings of wood while a vessel is at sea. Could be lulling to an experienced sailor, but the unhealthy smells from ~under~ the maindeck would not provide an attractive place to rest.
Ruby ventures upwards to the deck, clambering to use Lorne's helpful grapple and staying near the rail. A moist flapping noise is coming from below, like a score of newly landed fish are frantically expiring. And occasionally the sounds of wet soles moving unseen to different compartments. All of this inbetween islands of silence.
"Beginnin tah think Cornelia gots lots 'o wis-doom an fore-thought."
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Ruby has dragged everyone she can to take a peek at the Bog-awful huge fleet she's amassing for the trip into the shadow. Whether by marking on Charts where to meet her with their own ship (such as the Fireheart), or calling forth via Trump teleportation.
It isn't a uniform fleet, though masses of ship types try to glom to a particular type. The tonnage may vary, but the most frequent same-same vessel belongs to trade Fleet Triskelion. A diamond formation of close to 50 ships, with more arriving in groups of three. Of particular interest are three biblically immense Arks in the middle of the ships. Ruby has been pulling out her hair to keep everyone from colliding and maintaining a course, with the slowest of the vessels being the baseline for travel. Right now, they're practically at anchor and sedate.
On the main deck of the Beast, she tries to assemble folks for a shot of rum and a chin-wag.
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Attained through pattern-walk, led by Rubes when beyond Amber's no-fun radius, the earth underfoot has been replaced by hard rock. Vegetation has shifted to scrub and hardy lichen. Gravity is stronger, the air is thinner. The uphill climb will become more challenging. At the top, it's a precarious vista to feast upon. It's calamitous. The scope might be difficult to take in all at once, but beyond is the world's tectonic plates shoved so dramatically that they tilt at 45 degree angles. They crisscross in half-shattered collections, between which occasionally fall boulders the size of villages and lakes of lava that could drown such. The earth groans and grumbles in torment.'.
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