The shadowpath battle has been transpiring for some time. With all the sailing, shooting, boarding and repelling going on, the exact amount of time is nebulous. Squadrons under the command of Clive, Maggie and Merrisol have dealt significant battlefield altering blows to the Consortium ships. Boaz and Quinlan have lent wildly different skills and abilities, to sometimes similar purpose. There's been an amazing mix of adaptibility and tactics from people in positions of leadership, and of resilience against the odds and even savagery on tap.
The seascape is a gumbo, and like the surface of a witches' cauldron: An assortment of bleeding and burnt ingredients. There's no need for lanterns to sail by, as dozens and dozens of ships are burning, and weird lights in the ocean make long and short-lived bulbs themselves.
The Arks have always been the slowest of the fleet. Their method of propulsion never had the benefit of sails, and so they make easy targets to intercept. The height of their hulls makes them floating bastions. Silhouettes of people at the very top of the Arks do their best to cut away grapnel lines, and fire down upon those attempting numerous boarding actions. A number of Consortium troop ships that survived the pattern-walk are drunkenly grinding against one of the lead Arks and helping to bracket the massive ship. Kind of like a big old hotdog hugged in a bun that's too small. Ships hounding the Arks inevitably scrape and collide with the bigger hulls but are determined to give naval hugs. There's desperate actions to try and pry open the big side hatches of the Arks with grapnels and winches to get at its nougaty center.
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