Ruby inserts herself near where Liya and Maggie have set off. The mask at her neck remains there. Quite ineffectually. Bouncing on the heels of her feet, she watches Maggie and Liyandra head off, eyes feeling like they're drying out she hasn't blinked nearly enough times. "...Can't 'it oos. Too fast. Can't 'it oos. Too fast..." She pulls her headband forward over her cornrows, feathers fanning and splaying back from behind her ears. Ruby smacks at her thighs and then knuckles the major muscle vigorously. Feels real. Feels good. "It's just noise! Noise can't 'urt!" she calls after the femmes first into the gauntlet. "Run for your loife! And then she's bounding in, shoving and pawing past Merrisol if he's still rearguard with an exhuberant shove. Y'know, for luck."
The noise does reach a crescendo. Two dueling symphonies of mechanized madness locking into hardpoints and shoved along rails into position. Chambers loaded and slammed shut. Deep wide barrels erected with juttering clunk-clanks. Massive leaning windmills on wheels that are thrown into a crazy spin. Many many instrument of war, rather than music, that are all tuned up and ready to play a lunatic and deafening song.
RPG: Merrisol challenges a difficulty of 12. Merrisol chooses Resolve and the gifts PHY-ST, STY-CC, and STY-SW. Merrisol fails.Merrisol's obscured head swivels to the left and right as he tries to adjust to the slightly smokey view through the round glass lenses. The vista shakes around him, partly from the uneven terrain underfoot, but also from the distant rumbling as the machinery of war revs into motion. He checks his forward gait at the rude sideswipe and tracks Ruby's gangling lope ahead, his 'whaaat?' look lost behind the inhuman mask. Fixing on Liyandra and Maggie next, he offers a sharp nod to the pact of mutual assistance but draws a filtered breath of grim gratitude when they drop down into the relative cover of the first trench. He alters his steps further afield, putting real distance between their positions for no doubt brashly protective reasons. Clods of dirt rain into the squared U-bend of the trench as he skirts around it to stay aboveground in a charge towards the first of many obstructions, a shelled-out artillery fortification. Scattered sand drums, their broken edges fanning upwards in deadly blackened claws, describe the long-ago blast that ripped apart the shelter.
The first shells have begun whistling overhead as the sides begin their mindless bombardment of the enemy borders, and even though his position isn't being specifically targeted, the traveling concussive waves try to knock him off his feet, the oppressive din is like nothing produced in Amber except perhaps within a volcanic forge. Gasping in the confines of his mask, he grabs a toppled wall and vaults over into the exposed bunker, casting about to assess the possible exits and getting a bleak lensful of the ragged old corpses of the gunners. They had been pinned down, the escape routes collapsed, poor unfortunate blighters. Knowing the others might make for this same shelter and fate after him sparks his horror into urgent determination. Attacking the far wall, he tests the give of various barrels, and then throws his shoulder into the gap he creates while heaving the debris aside. Clotted sand spills all around his legs, but a way is being opened to the next stretch of field. Almost. Nearly there. Then...
*BOOOM!* almost directly overhead, as shells from the opposing armies crash mid-air and detonate in a rippling shockwave full of shrapnel. The framework of Merri's efforts caves inwards, and he /just/ manages to get his arms braced upwards to keep the structure from doing the same to his head. The sand is still cascading freely as the wall comes down on that side, howling Beggie and All. At least he's created a wider escape passage than he originally intended?
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